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Filed under: Internet, OS Updates, Google, Open Source

Google's Chrome and Android operating systems will converge sooner rather than later


Google's co-founder, Sergey Brin, spoke to some reporters yesterday, after the Chrome OS presentation. Citing the common WebKit and Linux code found in both operating systems, he said "Android and Chrome are likely to converge over time."

"We're reaching a perfect storm of converging trends where computers are behaving more like mobile devices, and phones are behaving more like small computers," Google said in a statement responding to questions on if and when the two operating systems would converge.

Sergey's frankness on the matter is a little odd and must be part of a very recent internal about-face, considering Google CEO Eric Schmidt said only a few days ago that there was space for both operating systems and no need for conflict between them.

It would make sense though. Mobile devices are becoming more PC-like. PCs are certainly becoming more mobile (excluding the brick-like gaming laptops of course). With mobile data packages from AT&T, Verizon and other international providers regularly dropping in price, Chrome OS and its fast, easy access to everything in the cloud would make for one, sad, lonely Android.

[via CNET]

Filed under: News, Google, Mobile

Android, Palm, and iPhone users get new Google News page

Google has launched a new mobile version of Google News, designed specifically for current-gen smartphones: the iPhone, Palm's WebOS phones (the Pre and Pixi, so far) and Android phones.

Windows Mobile, BlackBerry and Symbian already had their own Google News page, so its only fair for the new kids on the mobile block to get in on the action, too.

Google's pretty vague about the changes in the official blog post, but it looks like they've just managed to do more with the same amount of screen real estate. Navigating between sections is easier with the new layout, and you can now customize your Google News the same way you've been able to in a full desktop browser.

Filed under: Social Software, iPhone, Mobile, Android

Bump for Android: slick contact-sharing app not iPhone-only anymore

Bump, the impressive iPhone app that lets you trade contact info and other data by physically bumping two phones together, isn't just an iPhone app anymore. Bump for Android has arrived (so sayeth TechCrunch, at any rate), and it covers Bump's biggest weakness: you had to have an iPhone to use it. Between iPhones and Android devices, Bump now has the potential to become a common way of swapping contact info.

In addition to the Android launch, Bump also polished up its iPhone app. The new version, which is in the app store now, taps into Facebook to compare address books with your bumping buddies and see whether you have any contacts in common. You can also send either a message or a newsfeed post to yourself via Facebook when you bump someone new, so you can remember to get in touch with them later. These features haven't made their way to the Android edition of Bump yet.

[via TechCrunch]

Filed under: Hardware, Mobile, Android

Droid Does... only have 256MB of storage for apps

Motorola's Droid is a sweet piece of hardware that's hyped to give the iPhone a run for its money, especially since it's running the new Android 2.0 OS, and works on the Verizon network in the US. We care about software here at Download Squad though, and there's some dismaying news about the Droid on that front: it has only 256MB for app storage. Seriously.

The Droid reportedly only packs a 512MB ROM (that's the built-in memory), of which only half is allocated for apps. There are some iPhone games that couldn't even fit in that teeny-weeny storage space! But at least it's expandable, right? Um, nope. Google doesn't support installing apps to the SD cards that Motorola relies on, so developers are pretty limited in terms of file sizes for their Android 2.0 software.

The Droid may have a solid CPU and GPU for gaming, but games that take full advantage of that hardware are likely to need 100 megabytes or more of storage space. That's going to make things pretty tough until Android 2.0 comes to a device with a lot more pre-installed flash memory.

[via Daring Fireball]

UPDATE: While it's true that the Droid only has 256MB for apps, commenters have pointed out that various resources for the apps (graphics, etc.) CAN be stored on the device's SD cards. It looks like the situation isn't as bad as the numbers seem to indicate at first.

Filed under: Photo, Adobe, Mobile, Android

Photoshop.com Mobile now available for Android devices

With the release of the Droid and Android OS 2.0, Google has set up a head-on gadget war with Apple's iPhone. Even if they've got a comparably-cool piece of hardware and a nice OS, Android will have to compete with (arguably) the iPhone's biggest selling point: apps. If Photoshop.com Mobile for Android is any indication, Android will do just fine. The Android version of Photoshop.com offers everything the iPhone version does.

That means you can crop, zoom and flip your photos, as well as adding filters and color adjustments. Black and white, sepia and soft focus are just a touch away. The app also plugs into Photoshop.com, so you can browse your photo library and upload new shots. The only difference between the Android and iPhone versions, as John Gruber pointed out over at Daring Fireball, is that the Android version includes a straighten tool for devices without multitouch.

[via AppScout]

Filed under: OS Updates, News, Web services, Google, Open Source

Google's new Dashboard sure would tie in nicely to Android, Chrome OS

When a few blog sites yesterday happened upon Google's YouTube video of the new Dashboard, they moved quickly to pull it down. Though the original video is still MIA, Google made an official announcement of the new feature on their own blog last night and the video above is now ready for public consumption.

While Dashboard is now live -- you can check yours out at https://www.google.com/dashboard -- what's being talked about by most sites is how this move is all about transparency and privacy controls. Heck, even the official post hits on those points: "In an effort to provide you with greater transparency and control over their own data, we've built the Google Dashboard."

The post continues, "Designed to be simple and useful, the Dashboard summarizes data for each product that you use (when signed in to your account) and provides you direct links to control your personal settings."

That's fantastic, and I'm sure it's a big part of the story, but I can't help thinking that there's a tie-in to other Google projects. Perhaps Chrome OS and Android, for example?

Read more →

Filed under: Palm, iPhone, Mobile, Android

Ibis eBook reader aims to get around iPhone app store

By now, iPhone users who haven't jailbroken their devices have learned that they can't get an app unless it goes through Apple's approval process and reaches the iTunes App Store. A new eBook reader called Ibis, planned for iPhone, Android and Palm's WebOS, plans to get around Apple's restrictions. How? Simple: it's a web app. You can access the reader from your browser, and your books are stored offline using HTML5.

It doesn't seem like there's much Apple can do about that, unless they want to start blocking web apps on their device. Unlikely. So, you can enjoy your DRM-free books in ePub format to your heart's content, and even buy new ones from Ibis' bookstore. You'll be able to sync books and bookmarks across devices via the cloud, too. Ibis isn't launching for "several months," but it could be a real winner if it looks as good as it sounds.

[via Daring Fireball]

Filed under: Utilities, Google, Mobile, Android

Google Maps brings GPS navigation to Android 2.0 phones

As if we weren't already excited enough about the next version of Google's Android mobile OS, Google has now announced that Android 2.0 devices will offer GPS navigation with 3D views and turn-by-turn directions. Google Maps Navigation looks great, and it's a smack in the face to Apple, who seem to been distancing themselves from Google after buying their own mapping company. The iPhone is cool, but it's hard to beat Google Maps at its own game.

It's especially hard when Google's offering practically everything you get from a pricey GPS navigation unit, right in your Android phone. 3D maps, live traffic updates, and voice directions are all included, along with Google's Street View and Satellite view. When it comes out next week, the Verizon Droid will be the first phone to support the new navigation features. For right now, it'll only work in the United States, but other countries with Google Maps should get it eventually.

Filed under: Audio, Internet, Google

Watch out, iTunes! Google may be getting ready to launch a digital music service


While they've offered music streaming and downloads in China (pictured) for quite some time now, Google users elsewhere have been left wondering "When's it gonna be my turn? (use your best Cleveland voice)"

According to TechCrunch, it may not be that much longer. Take that with a grain of salt, of course, since Arrington and Co. have been known to miss the mark by a wide margin from time to time.

Still, an iTunes competitor makes a lot of sense and now is the perfect time for Google to debut it. With Android starting to pick up steam in the mobile handset market and devices like Barnes & Noble's Nook and Dell Streak popping up with the OS, Google could be planning to strike while the iron is hot.

They've also done their share of negotiating with copyright holders before, so getting content providers on board should be a walk in the park. Putting that experience and existing relationships to work in a music service could be a major win for Google.

After running Google Music China through Translate, I'm thinking my first downloads will be "Sparkling Arouses Love" and "How can you be Willing to Let Me Cry." If this music service turns out to be half as entertaining as Google Translate, I'm all in.

Filed under: Mozilla, Beta, Browsers, Mobile, Android

Mozilla makes its mobile move, brings Firefox 3.6 to Android

In the mobile browser wars, Webkit-based browsers seem to be pulling away from the pack. Don't count Firefox out yet, though, because the CEO of Mozilla says that Firefox has put together "the most advanced mobile browser," and it's due to hit Android phones soon. Fennec, the mobile version of Firefox, is based on Firefox 3.6, which is a generation ahead of the current desktop version of Firefox. As CEO John Lilly told Om Malik of GigaOM, this browser does "everything - Javascript, CSS, Flash, SVG, video and audio."

Like the desktop version of Firefox, the mobile version uses the AwesomeBar, which provides quick access to bookmarks and browser history, right from the address bar. Mozilla also plans to support add-ons for Firefox's mobile version, which would make it the first mobile browser to do so. Add-ons might be the sole factor keeping Firefox competitive on the desktop. In the mobile space, they'd give it an edge. Along with Android, Mozilla is also developing for Nokia's Maemo OS, which isn't too widespread in the US, but is growing in global popularity.

Filed under: Web services, Google, Social Software, iPhone, web 2.0, Mobile, Android

Surprise! Google Wave (unofficially) works on iPhone and Android!

After playing with Google Wave for about a week, I found myself wishing I could check my waves on the go. How is this thing going to replace email in the future if I have to be at my computer to use it? Well, it turns out that Wave does work on at least two mobile platforms: the iPhone and Google Android. Although the mobile versions of these browsers aren't technically supported - so you'll have to click through a warning to use it - the fact that they're built on WebKit means it's more or less Wave-ready.

There's even a mobile-optimized site for Wave, similar in design to mobile Gmail. Although there's no official Wave iPhone app, you can add Wave to your home screen on the iPhone for convenient access. Obviously, some of Wave's features won't work in the mobile version - dragging and dropping images, for example - but for basic reading and adding to conversations, it's fine. Preparing a decent mobile web version of Wave is certainly one alternative to going through Apple's app store approval process, especially after the infamous Google Voice rejection.

[via TechCrunch]

Filed under: News, Apple, Google, Open Source, Mobile, Lists, Android, Op-Ed

Preemptive FAIL : Five easy things Verizon isn't doing to fix Android

It's all over the place; Verizon is embracing Android. Google loving apologist geeks everywhere are heralding the 85 million new customers -- who are obviously ready to try Android, if only Verizon would let them -- as the beginning of a new era in mobile phone competition. The cries of panacea are all I've heard all day:

"It's going to be a floodgate of new users! "

"Death to the iPhone!"

And, as one particularly difficult to satisfy commenter on another blog wrote:

"Get over yourselves apple and make a new product."

I'll have to admit, as a current G2, and previous G1 owner, I was a little excited myself. Then I read one thing from the joint Verizon/Google press call which made me crestfallen.

"Verizon also has no plans to make any changes to the Android Market."

And with that, all my dreams of an Android controlled world ran away like so much sand through my fingers. This is an enormous mistake, Verizon. Care to know why? The Android Market is terrible. It's worse than terrible, it's horrible.

Horrible, and just a little bit dangerous.

I've got a list of five things Verizon must do to the Android Market if they're to have any hope of even modest success.

Read more →

Filed under: Commercial, Mobile, Android

Astraware Solitaire and Sudoku titles now available for Android


Astraware
- long time software developers for Windows Mobile, Palm and more recently iPhone, Symbian and Blackberry - have now entered the rapidly growing Android software market with the release of two of their top titles - Astraware Solitaire and Astraware Sudoku.

Astraware Solitaire features 12 different single player card games in the one download, with the ability to customise each game to play 'your way'. A wide choice of card backs is included, together with an optional 'clear' card face. The application also features unlockable rewards.

Astraware Sudoku includes some great features including smart hints, pencil marks, hold-and-highlight to help beginners, a downloadable 'Puzzle of the Day' from the dedicated companion website (which also includes tips on solving techniques) and a puzzle solver to help you complete those troublesome puzzles in the newspaper!

Available for immediate download from the Android Market, both games are priced at $4.99 each and feature design and controls optimised for Android while still retaining an 'Astraware feel' that will be familiar to anyone who has used Astraware products before.

Filed under: Apple, Freeware, iPhone, Android

0870 for iPhone and Android saves Brits money on 'national rate' calls

Here in the UK, there's phonecalls that are deemed 'national rate' - they're calls to a non-geographic number, and the cost of the call is a little more than you'd pay for a general phone call (as the name implies). The company which uses the 0870 number makes a small amount of money on every minute that you're connected to the number, and when you use an 0870 number on a mobile phone, the network providers add their own fees on the top of the number - making a £0.10 per-minute call into (for example) £0.35 per-minute. In short, it's a great big money-spinner for the service providers.

Since February this year, Android users have been able to use 0870, a free app that translates non-geographic numbers into their geographic alternative - allowing users to burn through their inclusive minutes instead of paying through the nose for 0870 calls. The application lets you enter the relevant 'national rate' number, uses the No To 0870 website to find a suitable alternative, and lets you call it.

Developer Simon Maddox has long hoped to build an iPhone version - and after over 400 days of back and forth (with Apple stating that iPhone carrier O2 had blocked the application) the app is now available for iPhone users too!

Both apps are free - the iPhone version is available here on the App Store, whilst Android users can simply search for '0870' in the Marketplace.

[Via The Daily Telegraph]

Filed under: Mobile, Android

In pictures: the updated Android Market


As you may know, Google has updated the Android Market in the new 1.6 release (aka Donut), providing a brighter UI and more logical browsing of the catalogue (particularly necessary now that the market has grown to over 10,000 applications).

As you can see in the gallery below, users can choose among from 'Apps', 'Games' and 'Downloads' categories and within a category, applications can be sorted by paid, free and 'just in' (new). Finally, screenshots are now included in the market, a much requested feature!

Devices with 1.6 on board are expected to ship in October but thanks to the beauty of open source, if you own a T-Mobile G1 / HTC Dream or HTC Magic / Sapphire and are feeling particularly brave, you can have a play already courtesy of the unofficial 'Cyanogen ROM'.

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So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do. Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game. The mechanics of the game are very simple. You are a small red square, ...

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